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Final Fantasy X
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Magic and Abilities

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Abilities:
Dark Attack:
Puts target enemy in "darkness" condition for 3 turns (5 MP)

Dark Buster:
It is more efficient than "Blind Attack," but its duration is only 1 turn (10 MP)

Silence Attack: Puts target enemy in "silence" condition for 3 turns (5 MP)

Silence Buster:
It is more efficient than "Silence Attack," but its duration is only 1 turn (10 MP)

Sleep Attack:
Puts target enemy in "sleep" condition for 3 turns (5 MP)

Sleep Buster:
It is more efficient than "Sleep Attack," but its duration is only 1 turn (10 MP)

Delay Attack:
The enemy can't move for a certain amount of time (8 MP)

Delay Buster:
The enemy can't move for a long time (18 MP)

Zombie Attack:
Puts target enemy in "zombie" condition (10 MP)

Triple Foul:
Puts target enemy in "sleep," "silence," and "darkness" conditions for 3 turns (24 MP)

Power Break: Reduces the attack power of target enemy (8 MP)

Magic Break:
Reduces the magical power of target enemy (8 MP)

Armor Break:
Reduces the physical defense of target enemy (12 MP)

Mental Break:
Reduces the magical defense of target enemy (12 MP)

Mug:
Steals an item from target enemy while attacking (10 MP)

Quick Hit: After attacking the enemy, the order of turns changes (12 MP)


Special Abilities:
Steal:
Steals an item from target enemy

Use:
You can use different items to attack enemies

Flee:
With this command you escape from battle

Pray:
Recovers HP of all party members

Cheer:
Raises attack power and physical defense of all allies

Aim:
Hit% of all party members is increased

Flee:
Raises evade rate of all party members

Luck:
Raises party members' luck. Hit%, evade rate and critical hit% is increased.

Jinx:
Decreases party members' luck. Hit%, evade rate and critical hit% goes down.

Lancet:
Player absorbs HP and MP of target enemy.
In the case of Kimari, he can learn the abilities of the enemy with this command.

Gaurd:
Protects an ally from physical attack of the enemy

Sentinel:
While defending, you cover an ally from the attack of the enemy.

Spare Change:
Damages the enemy depending the amount of gil you throw

Threaten:
Stops the enemy for a certain amount of time (12 MP)

Provoke:
You call the enemy to attack only the ally that uses this command (4 MP)

Entrust:
The overdrive gauge of an ally can be given to another character (8 MP)

Mimic:
An imitation of the previous action is done by the player (except summon spells and overdrives). (28 MP)

Doublecast:
It allows the player to do a magic spell twice.

Bribe:
The enemy goes if you give it certain amount of gil.


White Magic
Cure: Recovers HP (4 MP)

Cura: Recovers HP (more than Cure) (10 MP)

Curaga: Recovers HP (more than Cura) (20 MP)

Esuna: Recovers from any status abnormalities (except "zombie," "death," "berserk") (5 MP)

Scan: Information about target enemy is displayed (1 MP)

Nul Blaze: You gain protection against fire attacks (2 MP)

Nul Shock: You gain protection against thunder attacks (2 MP)

Nul Tide: You gain protection against water attacks (2 MP)

Nul Frost: You gain protection against ice attacks (2 MP)

Life: Recovers party member from "death" status (18 MP)

Full Life: Recovers party member from "death" status with full HP (60 MP)

Haste: Target ally becomes faster (8 MP)

Hastega: All party members become faster (30 MP)

Slow: Target enemy becomes slower (12 MP)

Slowga: All enemies become slower (20 MP)

Shell: The magical defense of target ally is increased (10 MP)

Protect: The physical defense of target ally is increased (12 MP)

Reflect: Reflects all magic sent to you by the enemy (14 MP)

Dispel: Removes all spells from target enemy or ally (12 MP)

Regen: The HP of target ally is recovered a little each turn (40 MP)

Holy: The enemy is attacked by white magical power (85 MP)

Auto Life: Prevents target ally from "death" status (it revives whenever it is defeated) (97 MP)


Black Magic
Fire: Damages the enemy with a fire attack (4 MP)

Fira: Damages the enemy with a fire attack (more powerful than Fire) (8 MP)

Firaga: Damages the enemy with a fire attack (more powerful than Fira) (16 MP)

Thunder: Damages the enemy with a thunder attack (4 MP)

Thundara: Damages the enemy with a thunder attack (more powerful than Thunder) (8 MP)

Thundaga: Damages the enemy with a thunder attack (more powerful than Thundara) (16 MP)

Blizzard: Damages the enemy with an ice attack (4 MP)

Blizzara: Damages the enemy with an ice attack (more powerful than Blizzard) (8 MP)

Blizzaga: Damages the enemy with an ice attack (more powerful than Blizzara) (16 MP)

Water: Damages the enemy with a water attack (4 MP)

Watera: Damages the enemy with a water attack (more powerful than Water) (8 MP)

Waterga: Damages the enemy with a water attack (more powerful than Watara) (16 MP)

Bio: Damages the enemy and inflicts a poison effect in it (10 MP)

Demi: Reduces 3/4 of enemy's HP (32 MP)

Death: Kills instantaneously an enemy (low hit%) (20 MP)

Drain: Absorbs enemy's HP (you gain the amount of HP absorbed) (12 MP)

Osmose: Absorbs enemy's MP (you gain the amount of MP absorbed) (- MP)

Flare: Inflicts damage to an enemy with a non-atribute magical power (54 MP)

Ultima: Inflicts damage to all enemies with a non-atribute magical power (90 MP)

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